The making of Honda ‘Hands’ fxguide

18 Июн 2015 | Author: | Комментарии к записи The making of Honda ‘Hands’ fxguide отключены
Bike Honda Elysium

August 28, 2013

With than six million views on Honda’s ‘Hands’ commercial has watched and re-watched by everyone racing car enthusiasts to leaf gardeners. Such is the incredible of the extended spot, which a set of hands folding, twisting and iconic Honda products over the years.

We talk to of the VFX minds behind the TVC – Nexus technical director Dave . Analog Studios director Merron and Analog lead 3D Simon Reeves – about how filmed with real proxy models and then the final Honda icons in form.

fxg . Where did you start with a like this?

Dave Nexus . The way we split it up was Nexus was also the production company) did a lot of the and the animatics stage and then animation with Analog. We had a and general idea from + Kennedy. We did the storyboards and turned into a board-a-matic so that we had rough idea of timings.

Bike Honda Elysium

And from there we started some more live tests – actually just the director’s (Adam Foulkes and Smith) hands on a 5D with proxy objects. We planned it out minutely really, what was going to be where, what we needed to do to get the transformation into the object. At the same time did lots of tests of tracking

Mike Merron, Analog . having thought about being a tricky thing to seamlessly, internally what we doing was shooting our own tests a fixed POV and trying to figure out how we track through different And also exactly what the were holding, knowing need to animate and move and animation. We ended up cutting out bits of cardboard and stitching together and making little and shooting that to see if we could to it, and also what happens if we had say a motorcycle and needed to make it the of a car.

We messed around with bits of foam and tracking and cardboard and we’d cut it up and then try and use sort of crude mix and overlay to get the hand in the right kind of drop in another section of geometry and then continue the To make sure that was we had to get that straight back Nuke, and using the warp we had to stitch and patch our way through takes. It was working pretty even on basic models and metal toy cars with markers.

Watch Analog’s making of for the spot.

Bike Honda Elysium
Bike Honda Elysium

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