MAXON 3D FOR THE REAL WORLD: Kawasaki ER-6n Trailer – The Making Of

9 Фев 2015 | Author: | Комментарии к записи MAXON 3D FOR THE REAL WORLD: Kawasaki ER-6n Trailer – The Making Of отключены
Kawasaki ER-6n Concept

Kawasaki ER-6n Trailer – The Of

The tight deadline and the fact no 3D data was available for the ER-6n information was still strictly resulted in a balancing act between could be visualized and what to be visualized. Director Tom Moran, with the specialists at Scanwork – who are for their outstanding work in scanning and color grading – set up a of technical and creative freelancers to the job.

The trailer’s concept was based on live footage of the motorcycle into a 3D environment. All camera had to be tracked and the real-world motorcycle had to be into the scene.

It was quickly which tools would be for the job: CINEMA 4D’s fast render engine with its outstanding connectivity to Effects offered a very efficient and effective workflow.

After the animation elements had approved by the client, work on the preparation of the 3D city scenes – before the live footage of the had been shot. The 3D city, consisted of elements made up of cubes, was then given its own look using a combination of taken from 3D model and newly-created 3D models.

A preset setup in After Effects was and used for the sketched look of the This preset was then for subsequent scenes, helping up workflow.

Next, the 3D shots that to be combined with live had to be tracked so the real-world camera could be applied in CINEMA 4D. the tracking data had been the 3D camera movement was matched to the camera movement. This was with the help of a hierarchical setup with XPresso in combination with CINEMA 4D Layers.

The live shots were as work was being done on the 3D

Kawasaki ER-6n Concept

After the rendering had been using a small render After Effects was used to the 3D animations with the live At the same time, various 2D were created for the walls and of the scene, which were animated in After Effects and in QuickTime format with In final compositing the animated the stylized characters and the 3D renderings combined with the real-world

Since the camera movement in CINEMA 4D was imported into Effects, CINEMA 4D Null helped in positioning 2D planes in 3D in After Effects. After all had been edited the entire clip was sent to Scanwork where Peter Deinas ran it color correction and grading.

You can a more detailed making-of in the issue of Digital Production.



Tom Moran Productions Media), Scanwerk

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